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Power Building Tip: Manipulating Fireplaces  XML
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Nichaedemus


Joined: 06/14/09 02:52 AM
Messages: 15261
Location:North America

Did you know that the fireplace build mode object comes in several parts? And that these parts can actually be separated? To learn how, read on!

The fireplace object consists of the following parts:

1 - The fireplace itself, where Sims can light the actual fire
2 - The chimney base, the area immediately behind the fireplace
3 - The chimney stack, the pipe-like part sitting atop the chimney base
4 - The chimney exhaust, the topmost part where the smoke is expelled

While in edit mode on a lot space, do the following:

1 - Go into Build mode and place a fireplace object
2 - Open the debug/cheat console window by pressing SHIFT + CTRL + C
3 - Type in the command "moveobjects on" without quotation marks
4 - Move the mouse pointer onto the chimney exhaust and click on it to select it
5 - Move the mouse pointer and watch the segment separate
6 - Press DELETE to delete the chimney exhaust or click elsewher on the lot to put it down
7 - Repeat steps 4 to 6 for the chimney stack segments

To separate the chimney base from the fireplace, do the following:

1 - Remove all chimney segments using the moethods described above
2 - Click on the chimney base exhaust hole and the chimney base is selected
3 - Press DELETE to delete the chimney base or click elsewher on the lot to put it down (if the UI glitches while deleting the chimney base, simply enter Buy mode and then go back into Build mode again)

By using the moveobjects command you can separate the chimney parts from each other and do the following:

1 - Remove the chimney entirely yet leave a fully functioning fireplace inside, useful if space constraints don't allow for a chimney piece to go all the way through the floors of a building. Who says a chimney must go straight up to the roof?
2 - Have TWO fireplaces back-to-back. Simply have one fireplace with all the parts placed on one side of a wall, and then place a second fireplace (without any chimney parts) behind the first fireplace. Note that the chimney will only exhaust smoke from the fireplace it is naturally anchored to, but this is purely cosmetic. It is also possible to have two fireplaces without chimney parts back-to-back.
3 - Make chimneys shorter by removing segments. This is useful if you don't want a chimney sticking too far out of the roof. As for longer chimneys beyond the six floor limit, it is not possible at this time since the chimney segments cannot be made to stack each other.
4 - Use chimney segments as additional architectural build mode objects. And yes, the chimney segments can be cloned by holding SHIFT while clicking. The rounded pipe chimney segments could be used as props for a sort of boiler or furnace room for example.

If you are experiencing crash issues when modifying or removing fireplaces that were created using the above methods and techniques, you can check out the following thread for a user derived solution:

http://forum.thesims3.com/jforum/posts/list/465551.page

The methods and techniques described here only work in the Sims 3 as far as I can tell. That's all for now folks!

This message was edited 1 time. Last update was at 11/18/11 11:05 PM

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CK213


Joined: 05/16/09 06:28 PM
Messages: 12167

Cool! Thanks for the info because this is eating up a lot of my little office space:

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Nichaedemus


Joined: 06/14/09 02:52 AM
Messages: 15261
Location:North America

Ouch! I see what you mean.
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weidenwinde


Joined: 06/08/09 05:42 PM
Messages: 68
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Thanks a lot for these tips! I had no idea you could delete or move the different chimney parts.
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Rawla


Joined: 06/16/09 05:09 PM
Messages: 4309
Location:SIMagination Station

Thank you very much! I'm learning new things all the time. This information is very helpful to know. I appreciate you taking the time to put it together for us.
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DieterPrivate


Joined: 06/04/09 04:41 PM
Messages: 278
Location:Ghent
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Really thanks for that one! I hate that we can recolor the chimney, when it doesn't fit the build, we can now just delete them!

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Nevar530


Joined: 06/04/09 08:01 AM
Messages: 363
Location:Florida
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that is amazing.... my mind has just overfilled with ideas for that trick.

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Lawertend


Joined: 05/17/09 12:34 AM
Messages: 5115
Location: Florida, USA
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I love you for this!

I hate building modern homes, and having that chimney stack ruin a home! Same with the exhaust!
This tip will really get a lot of my homes looking a lot better!
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Sinjan


Joined: 06/09/09 11:39 AM
Messages: 44
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Thanks tons!
bookmarked for future use

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Simsprocfun


Joined: 05/29/09 09:52 AM
Messages: 1442
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What a great stuff you have found Thank you for this thread, v.much appreciated.
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Turquesa


Joined: 06/06/09 05:12 PM
Messages: 281
Location:Canada
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Bookmarked! I'll use this in the future
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Starbucaneer


Joined: 06/09/09 08:39 PM
Messages: 2430
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Ahhh at last a way to get rid of that hideous space consuming chimney stack. Its annoying that I cant even recolour it (when so much else can be) to blend in. Thanks very much for the tutorial I have bookmarked it too. Will be testing this out on my current modern build.

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darkside266


Joined: 06/25/09 02:38 AM
Messages: 2838
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I just want to say thanks for the tutorial.It was very helpful,and will be useful in my future creations.
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hippolover87


Joined: 05/30/09 08:52 PM
Messages: 608
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Thanks for sharing! I'll use this.

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Schweighsr


Joined: 06/04/09 08:28 PM
Messages: 2286
Location:Philadelphia area
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Thanks so much for the tip!

I Love The Sims 3 - If I Didn't Love It So Much, I Wouldn't Be Pressuring EA To Make The Game Live Up To Its Potential.
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