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![[Post New]](/jforum/templates/sims3/images/icon_minipost_new.gif) 06/05/11 12:58 PM
Subject:
Re:Fortress Rock: Garbage Island and Cemetery finished
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Alyex
Joined: 11/20/10 09:43 PM
Messages: 81
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I can't wait
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![[Post New]](/jforum/templates/sims3/images/icon_minipost_new.gif) 06/05/11 07:24 PM
Subject:
Fortress Rock: Garbage Island and Cemetery finished
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jeffisdeaf
Joined: 08/12/10 07:12 PM
Messages: 65
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Very cool world! Just an tip, on the "Ford Apartments" in your other world, you can see the neighbors apartment therefore the rent there is extremely pricey even though the lot only cost a starting amount to move into. I am very impressed with this world also
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![[Post New]](/jforum/templates/sims3/images/icon_minipost_new.gif) 06/05/11 10:46 PM
Subject:
Re:Fortress Rock: Garbage Island and Cemetery finished
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Quailhogs
Joined: 06/11/09 12:49 AM
Messages: 727
Location:Classified, NY
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This message was edited 3 times. Last update was at 06/05/11 10:50 PM
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![[Post New]](/jforum/templates/sims3/images/icon_minipost_new.gif) 06/05/11 11:18 PM
Subject:
Re:Fortress Rock: Village Update
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Yorkchop
Joined: 07/02/09 01:03 AM
Messages: 342
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Quailhogs, you are an extremely talented world builder and have an extraordinary imagination. I always enjoy reading your posts and in your worlds reading the descriptions of the lots and/or the residents. I like seeing the pics because I KNOW there is more going on in the world than what is visually obvious. There's a story. It's good stuff.
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![[Post New]](/jforum/templates/sims3/images/icon_minipost_new.gif) 06/05/11 11:20 PM
Subject:
Fortress Rock: Village Update
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Conorsim
Joined: 05/01/10 03:45 PM
Messages: 6131
Location:The Present
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I agree with York.
Your lots are amazing and you are very talented!
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![[Post New]](/jforum/templates/sims3/images/icon_minipost_new.gif) 06/08/11 08:46 PM
Subject:
Re:Fortress Rock: Village Update
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Quailhogs
Joined: 06/11/09 12:49 AM
Messages: 727
Location:Classified, NY
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Yorkchop: Hello again, Yorkchop. I'm very glad you feel that way about my worlds. I do have a story building up in my mind for this world as well.
Conorsim: Thank you. I'm happy you like them.
In terms of progress, I have added vegetation to one of the more rural islands (I may show pictures in later post), and have started construction in the cheaper area. Such houses are intended to look aged and gloomy and not so much completely trashed.
These houses are in need of interior decorating, which I would rather not do myself due to the fact that interior decorating bores me and I often do a sloppy job later on because I just want to make the house livable on the inside, and not give it any unique attributes. If you would like to help me with such, please tell me; I will give you credit for your efforts in the housing description. They are named Houses 1,2, and 3 respectively, so if you have any good names, they will come in handy also. I have uploaded them to my Sim Page, so download from there, then upload your finished product and tell me when you are done. They require lots sized 40x20 (these being the few lots in my world that can actually be placed on the in-game map), and may not be decorated with items from High End Loft, the store, or any form of third party custom material.
This message was edited 2 times. Last update was at 06/08/11 08:51 PM
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![[Post New]](/jforum/templates/sims3/images/icon_minipost_new.gif) 06/08/11 09:05 PM
Subject:
Re:Fortress Rock: In need of interior decorators (2nd Page)
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PapaSmurf1
Joined: 10/10/09 12:28 AM
Messages: 488
Location:Buffalo, NY (Area)
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This is starting look really nice, I like the old rustic look and feel of the town. In some ways it looks like another rust belt city, except this time it seems much better maintained.
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Dreams are today's answers to tomorrow's question. ~Edgar Cayce
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![[Post New]](/jforum/templates/sims3/images/icon_minipost_new.gif) 06/10/11 08:25 PM
Subject:
Re:Fortress Rock: In need of interior decorators (2nd Page)
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Quailhogs
Joined: 06/11/09 12:49 AM
Messages: 727
Location:Classified, NY
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This message was edited 1 time. Last update was at 06/10/11 08:27 PM
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![[Post New]](/jforum/templates/sims3/images/icon_minipost_new.gif) 06/11/11 01:15 AM
Subject:
Re:Fortress Rock: In need of interior decorators (2nd Page)
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PapaSmurf1
Joined: 10/10/09 12:28 AM
Messages: 488
Location:Buffalo, NY (Area)
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Qualihogs wrote:
I like this pic, I think it is kinda funny that you included this.
And just wondering what do you use for your road textures, just wondering because I was thinking about using some of them in my world if I could find them. Thanks.
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Dreams are today's answers to tomorrow's question. ~Edgar Cayce
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![[Post New]](/jforum/templates/sims3/images/icon_minipost_new.gif) 06/11/11 03:26 AM
Subject:
Re:Fortress Rock: In need of interior decorators (2nd Page)
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Quailhogs
Joined: 06/11/09 12:49 AM
Messages: 727
Location:Classified, NY
Online
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I'm glad you like that little addition. I have a lot of fun using the wrecked car object. The road textures are actually extracted from Bridgeport. I did not extract them myself, however, because I am as technologically savvy as a goat. Finally getting to the point, this is where I got them from: http://emmies.dreamwidth.org/3821.html
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![[Post New]](/jforum/templates/sims3/images/icon_minipost_new.gif) 06/11/11 04:09 AM
Subject:
Re:Fortress Rock: In need of interior decorators (2nd Page)
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PapaSmurf1
Joined: 10/10/09 12:28 AM
Messages: 488
Location:Buffalo, NY (Area)
Offline
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Quailhogs wrote:I'm glad you like that little addition. I have a lot of fun using the wrecked car object. The road textures are actually extracted from Bridgeport. I did not extract them myself, however, because I am as technologically savvy as a goat. Finally getting to the point, this is where I got them from: http://emmies.dreamwidth.org/3821.html
OK, thanks, they should look much better than the default road textures in my new world.
Thanks again.
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Dreams are today's answers to tomorrow's question. ~Edgar Cayce
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![[Post New]](/jforum/templates/sims3/images/icon_minipost_new.gif) 06/12/11 11:49 PM
Subject:
Re:Fortress Rock: In need of interior decorators (2nd Page)
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Quailhogs
Joined: 06/11/09 12:49 AM
Messages: 727
Location:Classified, NY
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PapaSmurf1 wrote:
Quailhogs wrote:I'm glad you like that little addition. I have a lot of fun using the wrecked car object. The road textures are actually extracted from Bridgeport. I did not extract them myself, however, because I am as technologically savvy as a goat. Finally getting to the point, this is where I got them from: http://emmies.dreamwidth.org/3821.html
OK, thanks, they should look much better than the default road textures in my new world.
Thanks again.
I'm glad I could Help.
For this next update, I will actually include some captions to give you a better idea as to what you are looking at (obviously buildings for the most part).
Queen Anne Victorian (Not yet named)
"The Soiled Breech" Laundromat
"Crusty Craig's Canteen" Dive Bar
Slum housing near the industry.
One of the few fishing spots.
This message was edited 1 time. Last update was at 06/12/11 11:50 PM
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![[Post New]](/jforum/templates/sims3/images/icon_minipost_new.gif) 06/13/11 12:52 AM
Subject:
Re:Fortress Rock: More Updates on Second Page
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Yorkchop
Joined: 07/02/09 01:03 AM
Messages: 342
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Quailhogs, if you have not applied for a position in one of the major Hollywood studios, please do so. You have something that cannot be duplicated or copied. I don't know how to explain it. A unique style and vision and ability to create a "tale" that goes along with the style. You are so talented.
Perhaps you are Tim Burton posting under a pseudonym!?!
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![[Post New]](/jforum/templates/sims3/images/icon_minipost_new.gif) 06/13/11 12:57 AM
Subject:
Fortress Rock: More Updates on Second Page
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TinTinnerson48
Joined: 05/16/09 01:54 PM
Messages: 3929
Location::D
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WOW! This look SO good! I seriously LOVE your painting and lots!
I thought you said edit in game wasn't working?
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O-<--<
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![[Post New]](/jforum/templates/sims3/images/icon_minipost_new.gif) 06/13/11 01:09 AM
Subject:
Re:Fortress Rock: More Updates on Second Page
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PapaSmurf1
Joined: 10/10/09 12:28 AM
Messages: 488
Location:Buffalo, NY (Area)
Offline
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Wow  I really like your buildings, I wish mine were that good. A lot of times mine end up looking very similar to each, other and they don't always quite stay to one style. I guess you could call mine more McMansion(ish), and yours seem to break away from that. Far away from that! Unlike mine.
Anyways nice update, looking forward to more.
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Dreams are today's answers to tomorrow's question. ~Edgar Cayce
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