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GaMomo


Joined: 08/12/10 04:01 AM
Messages: 284
Location:The Scarlet Devil Mansion: Basement

What StarlingGrey and OmNomNomOmBabies said. Please sticky this at the top of the page.

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clubers


Joined: 01/03/10 06:27 PM
Messages: 8017
Location:In a parallel universe, either that or New Jersey.
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Thank you!

I would really appreciate it if you could give us some information on Bonehilda?


Mastered the ZOMBIE. Mod/CC-free game. I'm a starkid.
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LuvtehGeeks


Joined: 10/19/09 09:01 PM
Messages: 1175
Location:Squeezing my grandbaby!!!!

Will there be a large number of blank lots scattered around to allow us to incorporate venue's from all of the other expansion's? Will there be awesome new Gothic styled rabbit hole building's? Will the pre-existing vampires off spring have the vampire occult status if we uncheck the box before they are conceived? Thank you

This message was edited 1 time. Last update was at 06/30/12 03:21 AM

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AznSensei


Joined: 11/28/10 04:53 AM
Messages: 10274
Location:Nectar Making in Monte Vista

Thank you for answering some more questions.

Looks like I'll keep using my mods. >.<

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PlayerSinger2010


Joined: 06/04/09 01:41 AM
Messages: 231
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AznSensei wrote:Thank you for answering some more questions.

Looks like I'll keep using my mods. >.<


Normally I don't use mods, but if there's one that turns zombies off I'll be downloading it.
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halloweenchild


Joined: 04/25/12 06:02 AM
Messages: 239
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Thank you for clearing up some of the confusion with the population control, and thank you for answering some questions. Please Sticky this!

Anywhoodle
it's disappointing that we can't un-check Zombies. I HATE ZOMBIES!!! I don't want my whole sim family to be randomly attacked and changed into zombies.

This message was edited 1 time. Last update was at 06/30/12 04:19 AM

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Damienf519


Joined: 12/03/09 03:12 AM
Messages: 4838
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mylee407 wrote:Wait so they can still TURN other sims? -_-
Better than nothing I guess...


Mylee407

I feel the same way. I really wish there was an option to make it so the simulation wouldn't turn normal sims outside of your household at random into werewolves, vampires, celebrities or whatever. I wouldn't mind it populating my worlds with non human sims or celebrities at random, but I don't want it changing the regular sims that are already living in the world. Well, this maybe a reason why it might actually be a good thing that we can't have hybrids, if witches are another life state and can't be combined with others, at least it will make sure that large numbers of your sims will continue to at least look normal if you want your towns to be dominated by humans, but still want to have monsters
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halloweenchild


Joined: 04/25/12 06:02 AM
Messages: 239
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Damienf519 wrote:
mylee407 wrote:Wait so they can still TURN other sims? -_-
Better than nothing I guess...


Mylee407

I feel the same way. I really wish there was an option to make it so the simulation wouldn't turn normal sims outside of your household at random into werewolves, vampires, celebrities or whatever. I wouldn't mind it populating my worlds with non human sims or celebrities at random, but I don't want it changing the regular sims that are already living in the world. Well, this maybe a reason why it might actually be a good thing that we can't have hybrids, if witches are another life state and can't be combined with others, at least it will make sure that large numbers of your sims will continue to at least look normal if you want your towns to be dominated by humans, but still want to have monsters


I think what they meant was that the supernaturals we control can still turn other/random sims into other supernaturals.
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misty4m


Joined: 07/11/09 09:57 PM
Messages: 1281
Location:California
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Thanks.


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catloverplayer


Joined: 12/10/09 09:30 PM
Messages: 39258
Location:USA
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I have a question about zombies that hasn't been answered but when a sim dies is there possibility it will be a zombie in the graveyard?

If my sim Hannah died for example and I put her urn in the cemetary would I see her on Full Moon Nights when I send my sims there?

I'm hoping for a population of zombies in the cemetary. This would be great for Halloween stories.

Also is there anything you can tell us about Bonehilda the skelton maid? Can she do more then just clean like cook,swim,do woohoo with your sim and have skelton babies?

Can there be more then one bonehilda? Males and females?

This message was edited 1 time. Last update was at 06/30/12 04:47 AM


Let there be mermaids
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Damienf519


Joined: 12/03/09 03:12 AM
Messages: 4838
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SimGuruKarsky wrote:

I would like to know if a zombie population slider will be included with the rest of the sliders? In the chat celebrity sliders and vampire, werewolve, ect. sliders were mentioned, but not zombies! Sorry if this is repetitive

Answer – The population control settings are on/off checkboxes and not sliders. Zombies are not one of the Sim types that you can control from the new settings. If you are interested in having more or less zombies in your world there are other ways that their population can be effected, such as using your Sims to turn other Sims into zombies through the new “brains” interaction. Also look for zombies to appear in the world on a full moon, those zombies will be cured the following morning. Sims can also make elixirs that create or cure zombies, therefore increasing or reducing the amount that you have in the world.



SimGuruKarsky,

Thanks for letting us know. It sounds like it might be really fun actually. So how does that work with the moon and all? Will the moon somehow turn normal sims into zombies or will zombies rise from their graves? If zombies rise from their graves, will those graves have to be associated with a ghost, or if I use the buydebug cheat and I have a grave stone placed on my lot, say for a decoration, would there be a chance that a random zombie would pop out of the ground?
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HarleyRoxSox


Joined: 06/09/09 04:36 PM
Messages: 314
Location:The House of Fallen Trees
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Thank-you so much for posting more answers!

And to the many saddened by no zombie checkbox, no sliders etc...I say, be happy with what they're giving you! The sims team could have EASILY not included ANY option for population control!
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David_Aldebaran


Joined: 01/25/12 07:57 PM
Messages: 35
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Strange Question....

What happen if we have a creature that transforms in supernatural creature in full moon and he or she is working in one of our many rabbit holes? She or he is going to transform in a supernatural creature inside or outside the building?
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MXJ09205923Mv3


Joined: 06/18/11 04:29 AM
Messages: 124
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Will there be a BLOOD MOON!
PLEASE ANSWER
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RockChick


Joined: 06/20/11 01:11 PM
Messages: 897
Location:UK
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Please sticky this, people are burying the useful info with repetitive questions that are covered by the Guru threads and Pills info thread. It won't help with those determined to have their own thread (some just like to be the thread starter) but it might help to cut down on the avalanche of unnessessary threads people churn out, ignoring the rules about vague thread titles and avoiding the search feature.
If new people don't read the rules when joining, it's their own fault surely?
It is getting really hard to find useful info and it's frustrating

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