I've been quite worried when I read the inteview of "I can't remember who from the sims team" who said that there's gonna be some kind of puzzles to solve. I know that some players have been asking for mini games for a while (like when the sims are at work) but i really disagree with that.
I don't want any mini game, I just want a life simulation ! I don't have anything against the quest to find objects, as long as i'm still free not to do it, and that it doesn't turn into some kind of adventure game, with goals that you have to fulfill. I just want to keep on making life stories for my sims !
please EA, don't try to find new players that way !!!
If this was the base game I can see your point, but this is an optional expansion pack. If you find that it's going in the wrong direction, just wait for the other ones that will definitely come out in the future.
I really don't want the sims to be completely realistic, if i wanted that i would just live it myself
And I have a feeling that the puzzle and mini games would be just like opportunities in the base game.
This message was edited 1 time. Last update was at 08/06/09 08:19 AM
Joined: 06/06/09 08:49 AM
I must agree with you, OP at some point. Yes, sim is suppose to be a life simulation and it's suppose to be realistic, but I'm quite fine with a little bit of magic and some fantasy tweaks to it (moving gnomes, grim reapers, playable ghosts, etc). And yes, EA is truly distorting the game we all know as "The Sims" game. The name says it all, but only in short form "The Sims(mulation)". I don't want mini games and those puzzles and collecting those rocks and treasures either. I'm even surprised there's collecting rocks and gems in the base game already, and I find it extremely tedious.
EA, please stop this foolishness and distortion of The Sims game and just create us a vacation EP!!
Edit: I've been simmings since the first original sims game came out, and if people are saying.. ooh you guys just don't like change, give it some time, and all that, well I find that the "old way" is far more attracted to ppl (and me) who really want to play "The Sims", not some adventure, collecting, discovering game.
This message was edited 1 time. Last update was at 08/06/09 08:31 AM
CoffeeChick0 wrote:I have to agree with the OP. The Sims is about simulation not puzzle solving. And the words puzzle solving was the thing that bugged me the most in that interview.
If I wanted to do puzzle solving and collecting items to level up then I’d be off playing my sons Lego Star Wars or Lego Indiana Jones games. I play sims because it is different, it doesn’t have an ending, and every variation you play it’s always something new. With a game that turns into puzzle solving what’s to do once the puzzle has been solved? Put it back on the shelf adding it to the rest of the finished games in your inventory?
Now if it was an EP that added adventure/travel to the game that’s one thing but I’d prefer to keep the puzzle solving in order to gain the rights to live in a house in a specific town out of the Sims’ spectra. It’s just not sim-like.
I kind of wondered if the puzzle solving and collecting ideas where added to attract a certain age group or group of players they thought they were not reaching.
Anyway, I hope the views I got after reading that article are wrong and that the EP turns out to be something great, game enhancing, and not limiting or giving an ending to the game once played.
Tenshi3 wrote:Until you've played it, you don't know what it's going to play like.
Why don't you give it a try before you condemn it to hell.
Alternatively, don't buy it. Everyone's a winner.
Well lets see here? This is called a discussion forum and I see people discussing the expansion the way they should be allowed too.
Some have worries just like me and others could give a hoot how the game takes a turn. Some here are kids and kids love quests and strange things happening in the game.
Others are adults who have been playing the Sims since the beginning and have huge worries about the game going the same way Sim City went! Down the drain!
People seem to be worried and voicing their opinions because really why would you go off and make something like World Adventures when the towns we currently have need so much love from EA?
I mean come on now first give us more things to do in our own towns before you ask us to go on vacation and complete quests for what Moodlets and maybe some worthless treasure like the current gems and stones?
Tell me what good is the gems and stones? Why did they allow us to collect them if we can not do anything with them that is fun? Once you have found them that is it it gets boring!
Usually Sims 3 is repetitive meaning you do the same actions everyday most of the time and well if we have not much else to do then it gets boring in Sunset valley and Riverview.
Adding an expansion that would have added more places for us to go in these towns to me would have added a huge amount of fun to this game while at the same time adding more game features.
Giving me an expansion that surely is going to require loading screens is now forcing me to relive sims 2 all over again if I want to visit these locations.
I do not want puzzles and quests heck the current opportunities that pop up are completely boring and I always ignore them. Why the heck would I want to fix someones stereo and return it back to him for some lousy simoleons when I can find something else to do?
I can make more money selling my veggies from the garden I have to work in all day and everyday!
My suggestion has always been improve on what you have before you try to go off in another direction. I am going to buy the expansion simply because I have to at the moment.
It does not matter to me if it is terrible or not I will have it. I may not be happy about their choice and just like everyone on this forum I have a right to post my opinion just like you do. Everyone does and from what I can see people are a little worried about their beloved game going the wrong direction.
I am too! let's all hope it does not. game companies should always learn from their mistakes and quit trying to change something that has worked for years.
If you sell 3.6 Million copies in a month and 100 million over the life of The Sims 2 don't change it that much people don't handle change to well.
Anyway, this EP reminds me of Bon Voyage - which I actually hated. I want more original ones like Nightlife and OFB and Pets. Those were simulation - WA is puzzle solving. Doesn't seem like Sims any more!
I think it's extremely ironic that there a couple trolls lurking these forums who are quick to jump down others' throats for making critiques, when they are in reality making critiques themselves. I think it's hypocritical and a cheap way to earn self-esteem.
Sim Outlaw is right. The Simmers posting here aren't posting so they can bash all of EA's hard work. They are posting because they are seriously concerned about the direction that the Sims games are going and hope that their opinions may hopefully be heard by EA.
I also seriously agree with Sim Outlaw on her points about the lackluster atmosphere of Sunset Valley and Riverview. In my opinion, I MUCH rather purchase an "unthemed" EP that had say, 10 new job tracks, a more complex social interaction system, new clothing and hair options, and more skills (piano, anyone?) than World Adventures. Sure, getting out of the 'hood is great, but what is the point of having a great exploration/vacation EP if homelife is ho-hum?
I personally think it's a great idea! Especially since it's so easy to travel around town now! I want my sims to go to all kinds of places. A big part of TS3 was the fact that moving your sims around their world was much easier. Now that it is, they can expand that world from being just a town, to other countries.
I also agree with one of the former posters here that many people play TS3 for fantasy. If it was completely realism, I don't think I'd want to play. We all dream of doing fantastic things and in the Sims, we can do them, while in real life, we cannot--for the most part anyway.
I think we should hold off complaining about it being too much of an adventure game until the expansion pack comes out. It might be better than you expect. Of course, on the flip side, it might be much worse than I expect. I just have faith in EA games.
I feel that World Adventures is a good idea as well. Would I have put it as first expansion, mmm probably not. But in defense of EA Sim Team's decision, I'd have to say that it's a good one in that it's something we haven't seen exactly before. Yes it's a lot like Vacation and Bon Voyage, but it will be something different. It takes advantage of the Sims 3 play style.
All I have to say if you're disappointed with the direction Sims 3 is going, why aren't you playing the Sims 2? That's a completed project. Sims 3 is just in its infancy. It's not very fair to have the expectation that the Sims 3 (base game) and its first expansion pack will be the same as a completed project like Sims 2 with 8 expansions and 8 or 9 Stuff Packs.
I for one don't want to see an exact rinse / repeat of Sims 2. Yes, I want apartments, downtown neighborhoods, the ability for my Sims to go on to higher education, pets, more things to do during my sims free time, and seasons. But I don't want a carbon copy, exact rehash and same order that those expansions came out for Sims 2. That'd be really boring and I want new stuff to see, do, and explore!
So thanks Sims Dev Team for keeping Sims 3 fresh. Just please don't stray TOO far. In that I agree with the OP.
I agree with many of the posters above me. We are voicing our thoughts on this new EP and the new type of game play being introduced (according to the interview) because we feel EA should hear our worries that the game could be taking a new direction that doesn’t appear to be sim-like to us. FYI, I’m referring to puzzle solving here. : )
If they are indeed trying to attract a certain age bracket or group why not develop different Sim versions? I mean they have MySims already for the little ones.
Like derykrenain above me said, “So thanks Sims Dev Team for keeping Sims 3 fresh. Just please don't stray TOO far.”
Please don’t stray TOO far being the key words to me. Because straying too far could actually alienate a whole group of sims players.
Hum, I’d like to see a poll on who likes the puzzle solving idea and age brackets. It could be interesting to see the stats.
this new puzzle solving thing is like levelling up in dungeon games. you have to level up in order to unlock more stuff.
that kind of gameplay has been done to death already. why go back and introduce something that has already been done a billion times before?
i don't get why the Sims team thought having your Sims run around collecting butterflys and rocks was such a great thing, either. It's a novelty that soon wears off after the first few times. After that it is monotonous. But you have to repeat the whole thing from scratch everytime a new Sim is born, from Level 1.
I agree with you Simbosmith. I don't think I like what they're doing here, unless they do something completely different with the ep they put out after this one. There are so many things I want more than a travel pack. I play sims 2 more than 3 still because 3 is so boring without weather, pets, apartments, sim owned businesses, college.... too much to mention! I hope they cater to us too, because I don't mind one ep like this, but I miss the other elements that made 2 so different from all the other boring overhyped crap that ea puts out. I'm just afraid they're trying to make it all the same!
Somehow I got the impression that this pack will add to the game like a more traditional EP. There are going to be new traits, new skills, and new objects (or at least points to get them). I haven't heard it anywhere specifically, but I bet there will be new social interactions and moodlets too.
I hoping I could buy this pack, never have my sims travel, and yet still feel a big improvment to the game. (Heck, just some exotic new sims moving in will add a lot to the game, Sunset valley is way too white.)