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Grey Meadow, the Industrial Hub  XML
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geminiagre


Joined: 05/17/09 12:21 AM
Messages: 6665
Location:Lurking in the shadows behind you, roasting horse fertilizer on the fire pit
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After 2-3 sim weeks of playing, I didn't notice any issues. I did not explore the world very much , but i didn't notice any lag, and the gameplay was very smooth. Note that I've also added more sims and the world was almost filled up. So i'm very glad to see such a beautiful world run so perfectly. I really like the attention to detail and the builds are amazing.
Already saw a deer, a raco.on, a wild horse, ST pink fireflies, and i kept getting notifications for simfests around the town...
Amazing work!!
Also I found a tomb full of gnomes I grabbed the ones that were outside ( they were all elder gnomes by the way) but sadly i couldn't grab the ones that were inside the tomb.
The world is really fun so far

R.I.P. my puppy, my friend, I'll always remember. I miss you.

Ivan, Oct 15th 1995 - Dec 18th 2010 My wishlist
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GCTaylor


Joined: 06/29/09 03:40 PM
Messages: 83
Location:Nashville, GA
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My family came from Italy and some settled in Cleveland. They are the Pernas.

Needless to say, I will have to play SimSelf in this world. While it is a bit dreary as I am in love with Hidden Springs, I am truly amazed at the loving attention you gave it. This makes playing in Grey Meadow so worthwhile.

I was looking for a world that had been updated with all EPs, and came across your work.

Thank you!

EDIT: I just found a problem with the Showtime version. Both spas are stacked on the same lot, resulting in an inability to use either one. I cannot go in and delete one in edit town, because it tells me that I can't edit anything "outside the lot".

This message was edited 1 time. Last update was at 06/01/12 05:12 PM


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Quailhogs


Joined: 06/11/09 12:49 AM
Messages: 715
Location:Classified, NY
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geminiagre: Okay, that is very good news that you haven't found any problems. That's very strange about the gnomes. I wonder if you can steal them from people's lawns as well.
GCTaylor: Yes, I've been made perfectly aware that the spas are atop one another. I'll probably re-upload the world later today. Meanwhile, have you tried using the "moveobjects on" cheat to get rid of one of the spas?

This message was edited 1 time. Last update was at 06/01/12 05:57 PM


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45rpm


Joined: 06/10/09 12:19 PM
Messages: 2610
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Grey Meadow is running beautifully
I have next to no lag The town is active and I may eventually
do a bit to some of the parks but I love it and will be using your creations from now on. I have seen vampires and robot


The only "minor" problem I have had is one routing issue
A simsport was called at a Hotel and the stage is behind it with the wall of the building as backing.
Its actually the restaurant with the tables outside
When the proprietor makes his introduction and goes to go off stage;
he doesnt as he turns right around to the wall of the building and just stamps his feet. Where he wants to go is on the other side of the building so I can see the reason why but he cant walk through walls.
He eventually goes off but the Simsport quits.



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GCTaylor


Joined: 06/29/09 03:40 PM
Messages: 83
Location:Nashville, GA
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Quailhogs wrote:GCTaylor: Yes, I've been made perfectly aware that the spas are atop one another. I'll probably re-upload the world later today. Meanwhile, have you tried using the "moveobjects on" cheat to get rid of one of the spas?


Thanks, I forgot about that cheat! Unfortunately, it doesn't work in this case.

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45rpm


Joined: 06/10/09 12:19 PM
Messages: 2610
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the moveobjects on worked for me
I pulled the one out into the street and deleted it typed moveobjects off and than i could use the Spa
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GCTaylor


Joined: 06/29/09 03:40 PM
Messages: 83
Location:Nashville, GA
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45rpm wrote:the moveobjects on worked for me
I pulled the one out into the street and deleted it typed moveobjects off and than i could use the Spa


That's so weird. When I go into edit town and select build on the lot, the only thing I can select is the tree in front.

EDIT: Natural blonde here. I thought the "moveobjects" cheat was a toggle, so I neglected to type "on". /facepalm Yeah, it worked.

This message was edited 1 time. Last update was at 06/01/12 08:20 PM

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Quailhogs


Joined: 06/11/09 12:49 AM
Messages: 715
Location:Classified, NY
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45rpm, thank you for reporting that to me. Is that the only venue you had problems with?

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45rpm


Joined: 06/10/09 12:19 PM
Messages: 2610
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That was the only venue so far

There was one other but it was a apartmenthouse that looks like a large house
but its a apartment. The mail boxes are outside in a Wall like freestanding structure and there is a call box
and the stairs to the main door have a wooden railing with a narrow gate at the very top. The top of the steps is a very small area.

The Sim goes behind the wall where the mail boxes are
and stamps his feet. He actually goes off the walk to do that.
When I directed him to the top of the stairs and had him open the gate there was someone standing inside the gate at the top of the stairs stamping his feet and they were in the square next to the door. They were trying to get in there. Its a very small space when they reach the top of the stairs only 2 wall spaces and that sim wanted the door one over for some reason.

I will look for it tomorrow as I tried to fix it and the mail boxes
were unmovable as I got the bit about the committee or whatever not allowing it. The gate would delete but the railing would not. When i moved the door and replaced it with a double door and hit save the game after replacing the door and removing the gate to give a bit more space the save froze and I had to shut the game down. I m hoping you know which house/apartment I mean.

Minor bumps. I really am enjoying the world.

I played about 4 hours today which is very long for me and that was it except for one sim reset and who hasn't had to do that.
I will play tomorrow for the morning
so will let you know if I find any other things if you want me too.




This message was edited 1 time. Last update was at 06/02/12 02:34 AM

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45rpm


Joined: 06/10/09 12:19 PM
Messages: 2610
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I found it
Its the house right beside the French Quarter Lounge
The one on the corner.

I think its ok. I tried visiting it about 10 times with my Sims
They still ran around the free standing mail box but they go around it and do everything else fine.
The only difference I can see is that no one was standing
by that first level door but in any case it seems fine now.

Want me to keep looking of have you had enough of my rambling

This message was edited 2 times. Last update was at 06/02/12 03:23 AM

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screechingvilnce


Joined: 12/23/10 12:23 AM
Messages: 37
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My singers, acrobats or magicians can't summon the proprietor of the Big show venue at all.
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Quailhogs


Joined: 06/11/09 12:49 AM
Messages: 715
Location:Classified, NY
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I will have to look into that. I did a little searching and apparently everyone who had created a big show venue from scratch has a problem with the proprietor. I will have to look into it a bit more because I really do not want to use the Concert hall Shell. I can't fit it anywhere and it looks terrible in this world.
Edit: Okay, I figured out how to get Sims to interact with the proprietor; however, I cannot summon them. I do not know how much of a problem this is. Can't you just wait for the proprietor to show up, or does it mess up the gameplay? I am really adverse to making room for another 64x64 lot to place one of those obnoxiously modern buildings on.

This message was edited 1 time. Last update was at 06/07/12 04:46 AM


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Lizziguin


Joined: 06/29/09 03:24 PM
Messages: 699
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I couldn't summon that proprietor either. I could see him inside and would try to click on him but it wouldn't work.
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Quailhogs


Joined: 06/11/09 12:49 AM
Messages: 715
Location:Classified, NY
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Yes, I know. I am going to break down some of the walls to the big show venue so that technically the proprietor will always be outside to interact with. I do believe that the only way to summon him, however, is to have the shell.

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screechingvilnce


Joined: 12/23/10 12:23 AM
Messages: 37
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Hmm... the proprietor seems to be inaccessible, but what if the venue was outdoors, or seemingly outdoors? I'm going to experiment with this just a little bit and report back on that.

EDIT: huh, it worked. I'm gonna try your method now, see if I can in any way get the proprietor's attention.

This message was edited 1 time. Last update was at 06/07/12 08:47 PM

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