Joined: 06/25/10 03:51 AM
KittKat7147 wrote:Hey guys! I know there are still no results for Intermediate/Advanced for the week 64/64 Challenge (He's a little Bit Country...). I'm waiting for Adler to update his media link on that one.
Hey, I have already judged that one
Hooray! The results must have slipped through the cracks when we lost all the threads a few weeks ago. Thanks for letting me know.
Joined: 10/21/09 06:38 PM
Location:On cloud nine
Results #72- 73 • Creatures of the Night: Intermediate-Advanced
There was only one entry in this category, but fortunately, it’s a stunner! And the winner is:
kimjo313 Link to the posted asset:http://www.thesims3.com/assetDetail.html?assetId=3314480 Link to media:http://www.thesims3.com/contentDetail.html?contentId=272696 Comments: For someone who says, “Modern is not my thing,” you certainly showed a deft hand at creating a thoroughly modern house. The layout works well, and you made good use of the new Late Night items and décor items in general. Three colors seem like a lot to work with, but it can actually be monotonous. You, however, created endless variety by mixing up textures (wood, stone, metal, etc.) and pattern. Each room is attractive and unique, yet related to the rest of the house. I think even non-vampires will love this house!
Suggestions: I don’t know a lot about vampires, but I’m wondering if some parking might have been nice—at least for their guests. Also, where you located your house is isolated and rather private, but for most locations, I think the clients might like a privacy fence or a hedge of some sort. And finally, it might have been nice to provide a small bathroom for the guest bedroom on the third floor. I know, the guest(s) can always go down one flight and use the bathroom there, but it’s just a thought. Overall, you did a fantastic job!
Scoiattolo is judging I/A now!!! Yay! I can't wait until I have my game fixed and I can enter BNS challenges again. Wasn't really interested in Wizard of Oz or Halloween challenges. Now my game is not working and I have uninstalled and reinstalled numerous times with no success getting rid of Error at Startup.
Joined: 10/21/09 06:38 PM
Location:On cloud nine
Jaylf wrote:Scoiattolo is judging I/A now!!!
Yep, I've been "upgraded". I'm working on the Halloween challenge for the I/A category. (I seem to be doing things in reverse order!) Hope you get your game working again, Jaylf. I look forward to seeing your entries again.
Thank you for judging. I know this is a time consuming project and once again thank you. I truly did go out of my comfort zone. Thank you for the feed back. Who knows, maybe I will try a modern design again someday!
Three creepy builds, three great builders! Do I really have to pick one? Okay, then, but only by a micron:
Kimjo313 Link to the posted asset:http://www.thesims3.com/assetDetail.html?assetId=3074435 Link to media:http://forum.thesims3.com/jforum/posts/list/261140.page Comments: There are so many great details in your Haunted House on the Hill. The architecture of the house itself is appropriately Gothic and very vertical! I love the roofline. The landscaping, especially placing the house on top of a steep hill, helps to create a creepy atmosphere. And the interior of the house is perfect. You use color, texture and pattern to create a smothering, slightly oppressive and very creepy inside. I love the ghost (mirror) in the window and the skeleton poking out of the wall. Congratulations on being featured!
Suggestions: I wonder if using stone, rather than shingles, would have worked even better for the exterior skin. Stone seems more Gothic. And a few shots of the house at night might have been nice, too!
Adler900 Link to the posted asset:http://www.thesims3.com/assetDetail.html?assetId=3226063 Link to media:http://s974.photobucket.com/albums/ae226/adler900/happy%20hallo ween/ Comments: Again, so many great, creepy details in The Screametary: the wrecked graves, the submerged boat with the skeleton in it, the funny ghosts floating in the air above the boneyards, and the unforgettable cast of characters (innocent victims, witch and slaves)! I also loved the repurposing of décor items, like the fire pit as witch’s cauldron and the traffic cones as witch’s hats. You used MOO expertly to create the landscape, and the interior of the main house was strangely unsettling in its emptiness.
Suggestions: Not much to suggest, really. I kind of wished the abandoned tunnel had led to something surprising.
ShadesOfNormal Link to the posted asset:http://www.thesims3.com/assetDetail.html?assetId=3272058 Link to media:http://www.thesims3.com/contentDetail.html?contentId=269910 Comments: A Classic Haunting is indeed a classic haunted house with its central tower and steeply pitched roofs. The interiors as well as landscaping are suitably creepy, too. Congratulations on being featured! But the star of the show is the ghostly guide, who with ghoulish humor takes us on a tour of the house. I loved the special effects evident in your great screenshots.
Suggestions: Although screenshots taken at night are appropriate for a haunted house, I would have liked to see a few shots with better lighting. It was sometimes hard to see what was going on.
This is a very cool castle! In the daytime, it looks pretty nice, but those night pictures are spooky! The fog and creepy trees are a great addition. Inside, most of your design choices were great and really fit the Halloween theme (dark colors, candle lighting). There were a few things that didn’t quite fit, though, like your modern bathroom fixtures and modern kitchen lights. And, the “hidden” upstairs room was a neat aspect, but I couldn’t see a way to get there!
Tootsoo I couldn’t judge your house because your pictures were gone! Based on the shots from your lot, the inside looked like a fun Halloween house. The exterior was a little plain, though. Please remember to keep those pictures until judging has been done!
The winner of this challenge is...
This message was edited 1 time. Last update was at 11/19/10 09:55 PM
Angelnga169 Your build has a nice lived-in look to it. You did a nice job with the decorations. My favorite room was the dark media room. Some things in the house seemed a little “off”, though. You had very large hallway areas with not much in them, and your bedrooms had a lot of beds in them (made them look like dorm rooms). Builds don’t have to look like real-life houses (going a little fantasy-like is what makes it so fun), but they should still make sense for your Sims.
Jamscorp68 Your house had an interesting layout to it, with some neat angles, which made it fun to look at. I really liked your bathrooms, you did a great job there! Your second bedroom didn’t really fit with the modern theme (looked almost like a cottage room). Also try to take more pictures so the judges can get a good idea of what every room looks like!
Steph_444444 Your build had some cool architecture (I especially like the glass walkway), and nice clean lines throughout. The clean lines did get a little dull in some spots, and you could have used some variety in your bedrooms and bathrooms. The small green tiles in the pool and powder room were a little overwhelming…I’d keep a busy pattern like that to a minimum (like as an accent).
Tootsoo Your build also had some neat architecture, and I really liked the outside look of your house. Inside, though, I was left wanting more. It could be because you were short of the 5 bedrooms and 4 baths that were asked for…be sure to check all the requirements of the build!
The winner for this challenge is…
You all had a great start here, and I hope to see entries from you in the Fall Designer Showdown! It’s great practice for improving your interior design skills!