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Can't Have Both CC and WA?  XML
Post Reply Forum Index » The Sims 3 World Adventures
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MaranathaSimmer
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Joined: 06/03/09 02:22 AM
Messages: 22
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If I have to give up Custom Content, I will go back to sims 2.
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ladydisdain
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Joined: 05/30/09 08:02 AM
Messages: 44
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Oh, I hope I don't have any problems with my custom content. I only install things that are sort of maxis-looking because there's not a great deal of stuff in the game, and there's only so many simpoints I can afford as a student...
I'm not one of these people who go mod-crazy and download stuff to make the sims look as un-sim-like as possible, so I would be sad to lose my custom content, I spent ages searching for my downloads lol
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Sistapep
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Joined: 06/05/09 02:07 AM
Messages: 4
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Well, I left my CC right where it is, just clothes and hair and furniture, no mods and installed WA via EA Download Manager and I haven't had any problems. My game works fine.
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Diskette66
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Joined: 10/18/09 10:00 PM
Messages: 128
Location:White Plains, NY
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How ridiculous. EA is obviously not against custom content. They are trying to make it easier for everyone to create their own and promote user-made custom content right on their site. Not to mention, they have sponsored and have ordinary community designers out to test and review their games all the time.

What they DO want to discourage is custom content that alters the game mechanics in a way that makes it impossible for any future releases of their game to work correctly. For example, if doing action A in game is supposed to lead to result B, but because you added Awesome Mod or some other hack into your game, suddenly action A that instead leads to result E is going to cause a problem when EA makes a new script in an expansion pack or patch that assumes the game is working the way it last was when they released it to YOU, the customer. When you add hacks and mods to your game, you are "breaking" the game as far as future releases go. Well, that's not a problem if the game does what you want it to do but realize when a new exp pack comes out, it's on YOU to reinstall your game.

As I said in a different thread, when I first installed my game (this is after having ran Twallan's Story Progression Mod & Super Computer in my game), I had terrible results. When I removed them, reinstalled both base game and exp pack and let it patch to the current level and THEN added my custom content back in (MINUS THE HACKS this time), my game works beautifully. One other thing I want to mention is that there is SOME custom content out there that does not work well in the game. Just because something runs in your game and/or doesn't crash your game doesn't mean it's a good file. Sims 3 differs than Sims 2 in that it WILL allow you to have bad files in your game - they will work but they will slow your game down HORRIBLY. You owe it to yourself if you are having serious slowdown issues to TEST your custom content in a clean game. If you find that when you move certain folders of content in, and it slows your game way down suddenly, well there you have identified that folder contains a problem. Narrow it down further and further until you find it and remove it from your game.

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MaranathaSimmer
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Joined: 06/03/09 02:22 AM
Messages: 22
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I have noticed that since Sims3 came out and they sell stuff for the game that that it is much harder to make CC. It seems that there are only color changes not new objects to get for your sims unless you buy it here.
With Sims2 you could get all kinds of new stuff at other sites for free.
betty
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Goldmoldar
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Joined: 05/29/09 08:53 AM
Messages: 479
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As it was in Sims 2, mods has to be updated by the creator of each mod and not by EA. When Mods are created it should conform to EA standards and not the other way around. If you cannot mod your game, it is not up to EA to make patches for third party mods. Other gaming houses do not do it for third party mods.
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