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What I learned about Seasons at the Nordic event friday 7th September (Winter updated, MORE'll come)  XML
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Pulversoppa


Joined: 05/30/09 02:31 PM
Messages: 943
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And now (1-4th november) I'm at GAMEX = a huuuuuuge gaming .... event sort of, and I'm there working in the The Sims booth so we have Seasons fired up on 4 laptops nonstop! It's so awesome! Can't wait for the 15th when we get it here in Sweden \(^O^)/ will add all extra things I notice from playing whenever there's no queue sooner or later ^^ it's ending on sunday so on monday I'll probably try to sum what I've found up and add as well xD It's so awesome! -super tired but so excited-



Winter coverage is EMBARGOED until – Friday 2nd November 0800GMT / 0900CET
- ice skating is a hidden skill, like the driver’s license, and won’t show but it’s in “3 levels” forming a whole full “skill cylinder” that will hover over the skater’s head. At first the sim is unsure, later on it’ll have mastered spinning/pirouette and later on when “mastering ice skating” also being able to go backwards. Struck me now I didn’t check if roller skating and ice skating skill were the same, so if you know one you then also know the other.
- some sims, like Gunther didn’t get ice skates showing when giving it a go, but the another got neat looking ones immediately
- holiday lights – not sure how to make it happen. Tried clicking roof, lot, sims etc
- winter gnome = white dressed gnome with a pointy carrot nose
- frost/snow will accumulate on windows
- when making snow angels sim can crash down head first turned down to the ground
- frozen sims on the edge of freezing to death can be warmed up/saved by “thawing hand”
- snowman – alien, normal, evil, hockey, …and 2 or 3 more versions that might come up depending a bit on traits it seems. Click snowy ground and just make one, same with the snowangel and snowball fights etc.







The small amount of Halloween coverage here then:

Halloween coverage is EMBARGOED until – Friday 19th October 0800GMT / 0900CET
fall = a witch gnome (YAY!) with pale-ish green skin, pointy hat, broom and all. A fellow simmer got one the proper way when she was trick-or-treating
-trick-or-treating = a kid clicks a neighbor’s home during fall and choose to do so, will then bring a pumpkin basket (sort of) and get sweets and other nice things.
- carving pumpkins into evil, traditional, cat, ghost and “playfully silly” shapes, can light, watch and crush with feet
- festival tickets can be turned in to the season specific booths/items, haunted house (!!!) or a pie eating table are 100 festival tokens and a face painting or apple bobbing thing are 50, and in the same fashion with the other seasons. Will be gotten from eating contests, applebobbing (even when alone) etc




What I learned about ALIENS, which was all new to me then:

- new bodysliders for alien creation, but we’ll Not be able to create aliens directly in CAS as it seemed by the answers, the future can’t be spoken of (LOL) so who knows
I played around with testingcheats and found a nice option “create->alien->*age*->*gender*” and –poof- that sort of alien got added to the household. Aliens look AWESOME. They’re darkish greengrey in skintone, has _light_ purplish lips, a really neat complexion, pointy wriggled/curved/bent (?) ears, black smooth shiny eyes, thin nose, though not the super shrunken one from TS2.
They can click on other sims and….
- scan = takes out a technological oozing disc and proceeds sort of like with the doctor xray examination thing from Ambitions
- “biostimulate” and of course then also “biodrain” = fancy effect with orangey light by their eyes and a ray of swirling “DNA-shaped” blueish lines shoots out to the target sim and if draining the sim will get a 1hour moodlet saying “things suddenly got so struggly” sort of, and the opposite with stimulation.
- probe = takes out a device that looks like the most scary looking pocket knife weapon thing ever, with Edward Scissorhands+all kinds of sci-fi claws/cutters/ disc saw and so on, waves it ominously around by the target sim and then it poofed out failing showing a rubber ducky and a feather.
If they clock on themselves:
- scan object = like scanning sim sort of
- reset brain capacity = “sleeping”, since brain capacity is their equivalence to energy. They’ll sit down or lie down on their pool lounge or whatever and interesting bluerange colored symbols appear and light blue “lights” there like swooshing around in the air sucking the cloud of weird symbols around/into/out of their brain
More info:
- other than the brain capacity their remaining needs seems to be like normal sims
- no special food for them showed when clicking around in the fridge
-They will randomely just begin to scan something.
-They’re extra likely to create the alien snowman
Their space ship! Found in buydebug, and it’s hovering
Looks AWESOME. You can click it and choose
- “create storm” = starts snowing etc when I tried
- “abduct sim” = you get to choose who to abduct (I chose Agnes Crumplebottom) and the ship with your vicious sim in teleports off to the place the target is, and the air starts glimmering, the sim comes out, drawn to the strange happenings and get sucked up by greenish light, and then you’re off, landing safely at your home lot where you now are standing socializing with the abducted sim
- “invade commercial lot” if having upgraded the laser cannons (even level 3 in handiness is enough, might be even less) and then you fly/teleport the ship to that lot where it hovers/teleports around the edges, sims gather and panic spreads and the ship starts shooting lasers and there’s an awesome music playing meanwhile…
- “go to…moon/the big asteroid belt/the planet Sixam” if you’ve upgraded space travelling (handiness level 5 is enough, might do with 4). You’ll then have your sim go off in the ship and have a time machine experience sort of with nice text messages in the upper right corner and might bring stuff back home. Didn’t get to try more than twice so don’t know what “special items” might lurk there.
Unfortunately the two upgrades can’t be made in the same spaceship, so you’d have to have two ships in order to do it all.

By now though most has been shown/known... lol. Ah well. That they come in all ages, look adorable, that the upgrades can't be done to the same ship, handiness level for upgrading and some small new details might be new still?





And I want to take the opportunity just to thank EA/whoever is most in charge of letting me come.. I love it and it was awesome! And Graham was so nice....!

So the event was like this:
-arrive outside of Grönalund and meet up with fellow simmers and have a great time until the doors were opened
-rush in at a few minutes after 11:00 and admire the cosiness of the room I'd only seen on TV where they shoot some of the RAW episodes, it's like a "stage" and seats and in the middle there were two long tables with laptops.
-first "where shall you sit...?", spotted the enormous banners of Seasons and Supernatural hanging over the tables and saw a hotdog suit on every screen below the Seasons banner -> had to sit close by those laptops... and so I did. So after the neat little presentation taking around 30 minutes I moved not even a meter and parked at the chair by a Seasons laptop
- the laptop/game/demo was in some sort of hyper cheat mode so testingcheats had waaaay more options than it usually has = awesome when having limited time so I had a blast with that and tried to see all things I wanted to.
- 2-3 hours later it was time to let someone else have a go and it was just sort of mingle and checking on buddies who had a computer right then, and some goofing off by the SN laptops and popcorns and so on... really nice ^^
-somwhere now there Graham held a great presentation with Seasons and Supernatural combined revealing nice cross features...
- later I and the SimGoodie guy got a free laptop and tried some last minute things, though that laptop had a "normal" cheat span, so there wasn't much one could do+ it was crashing nonstop and then got a brainfreeze
-lastly there was a Q&A with Graham = best part...
-aaaand I and some others lingered and talked some more until we were pushed out into Grönalund and heading for the Spooky House there which we'd gotten tickets to = awesome, so a whole bunch from the old swedish official (now dead) site went together.

Since the entrance fee was already "solved" since we were let out inside the amusement park some kept on riding everything until late night, and it was time to head home...

The Sims (SE) on facebook posted a few pics on their wall and some in an album and one from outside shows me clearly... check for 95 cm orangeblondegoldred hair and you've got me.

These are the things I put down in the middle of the night in a new word document when I came home, but there might be more things I remember/didn't think of putting in there. Beforehand we'd been told we would get to take pics, but that was changed when we got there, so I took notes as fast as I could, though it'd been soooo much more convenient to just take pics of the text...Anyway. Enjoy!

The SimGoodie thingy -> http://simgoodies.com/guru/spesial/de-fire-arstider-stockholm/ READ. ^^

When the upcoming 3 other embargoes are lifted I'll add the remaining things I saw here.

If anything should be secret still, let me know asap so it can be censored... xD


1st embargo lift = excluding all about winter+related activites?+fall+related activites?+aliens:
All coverage from this tour is EMBARGOED until – Wednesday 19th September 0800GMT / 0900CET
- can get vaccination for the flu
-send love letter via mailbox – the sim will get to choose any eligible sim they know in the neighborhood and will go write a letter and supposedly post it. Seemed to be bugged, since they never got anywhere after the writing. One –highlyinterestingsim- I had only had one receiver to choose = the Grim Reaper… xD
- Fifth gnome is an evil gnome! Flames and trident if not remembering wrong (might be confused about another evil item where it’ll be cold)
- the sand castle building seems to be left exclusive for Generations
- no mermaids seem to be present in the sea, though Graham can’t ever mention anything about future stuff…
- there’s a new hot tub, grill, flower lamps, a gate, 2 windows, 3 doors, 1 arch and looooots of stuff like more lamps and assorted normal furniture and such. The mermaid statue we saw on the exchange is tiny, and would even fit into an insect terrarium.
- blueprints are like layouts shaped/sized like a room but like a blueprint paper, you place them and choose to make real and they plop up into actual rooms and furniture. There were numerous blueprints ready for each of the “room categories” seen in buy mode.
- wildflowers I saw:
buckwheat flower
Azalea
sweet-william
blue flax
daisy
(gotta’ use latin here) Cosmos bipinnatus
and what in my notes looks like “mdbeckia” in Swedish xD
The wildflowers were not listed anywhere in the collection journal (which was available in the demo) when checking to see if there would be more types. You pull them out of the inventory and they’ll get an automated vase
- Only new unique death+ghost type: freezing to death, they will be lying down frozen and crack up with blueish snowflakey lights and the ghost is white with light greenblueish edge tinting, like a mild thing with the jellybeanghost, but just the very edge of the frozen to death ghost has that tint. The tombstone is moderately dark and bluegrey, with snowflakes and “wind” as a plaque. One can die by being struck by lightning, so that’s a new way to die but you’ll have a electrocution ghost+tombstone. Didn’t check but suspect the combusting might lead to fire ghosts. The reason for no drowning in the sea is that the Reaper can’t appear outside of lots = sims can’t die outside of lots, or there’d be some technical massive work to do.
- were able to click indoors floor and choose “have water balloon fight”
- there’s visible “breath” showing when it’s really cold outside (and since it can be cold no matter which season due to various reasons this is not a winter thing, right?)
- if it starts raining when they’re floating on the pool lounge in the sea they jump off and get to shore to pull up their umbrellas
- the wind is both sounding/howling and showing since it’s a noticeable difference in how the trees etc move
- In options menu you can (de)activate hail, rain, snow and fog if you wish, separately
- online dating: you create an online profile on a computer, fill in astrological sign, traits, favorites and something (sorry forgot to check, saw it blurred in the lessons), and you can browse all other profiles and send messages, check your messages and can try to call/meet with their interesting find, but if you’ve lied when setting up your profile you might get a shocked/perhaps bad reaction when you do meet
- at the sims’ portrait there’s a season symbol showing what season it is, what temperature atm and days until next season
LTW rewards:
-immune to heat - 5000
-immune to cold - 5000
- festival regular – 5000 = will win more and get some money off when buying stuff from food stands and such
- competitive eater – 5000 = succeed better in eating contests
- cloud creator 9000 – 5000 = can shoot rain- or snow cloud at a sim and that sim will then get “chased”/pursued by a cloud dropping rain or snow and the sim will scream/run/try to get away
- super immunity – 10 000 = can’t get sick/allergic/nauseous
- Dr F’s Climatron control unit – 10 000 = decide weather, rain, snow, fog, hail, sun
- all weather champion – 10 000 = natural talent in seasonal activities like snowboarding, ice skating, soccer, snowball fights etc
- some really interesting “prizes” in buydebug
- take a “congratulation card” in the photo tent, it’s a really beautiful season specific setting your sim gets implemented in and you get a square (almost) cute picture to hang on the wall, perhaps the frame is just almost as “high” as the little cowplant
- festival tickets can be turned in at the food stands to the season specific booths/items, then it was bunches of 50 or 100/item, and eh.. here the different embargoes kick in..
- no sunscreen at all
- might be more outfits in the actual game, especially “hats” suitable for outerwear. There wasn’t a whole lot of CAS items in the demo at all, but a few, but it was currently then being worked on so there “should” be more in the final product
- neighborhood specific lighting is like the base, then Seasons/weather will go in and like work “on top” of it with how it works, so all neighborhoods won’t have the same “feel to them” due to eliminating unique lighting/skies.
- certain outfits like job clothes or the werewolves’ transformed state and others will be exceptional from the normal “this and that type of outfit will freeze then and yattayatta”
- pets won’t be available to swim in sea etc
- there’s no swimming in ponds on lots due to horrible routing and unpredictable stuff connected to the shape of the bottom in ponds etc, especially on “player made” lots, and how the sim will swim around and the depth and so on complicated matters too far, sort of
- no beach towels included, and it’s too late to put some in now
- the diving board came so late because it didn’t make the cut with “does it fit with this theme” sort of, but has been proposed to get added for quite some time
Seasons+SN
- parasol will keep vampires safe from sunlight without any sparkling
- weres “jump/crawl” around on roller-skating rink and a vamp ran around with his parasol in a blur
- zombies will not be eating wildflowers
- zombies probably will be able to attack/eat hibernated plants (since something with them having fruit wasn’t tied to the hibernation or plant itself and zombies go after one or the other or how it was, some sort of explanation at least going along those lines)
- you can Not change the order of the seasons, just deactivate. But you might be able to swap to wanted season with testingcheats, though not sure if it’ll be included in the final version.

and oh! forgot to put it in..? The two new traits: loves cold and loves heat, and you can have both for the same sim, since why'd it be so strange to love both temperatures?

This message was edited 14 times. Last update was at 11/02/12 11:12 PM

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Pulversoppa


Joined: 05/30/09 02:31 PM
Messages: 943
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What I knew before I went
I have a word document where I gather all the stuff I "learn" about Seasons and this is how it looked then (in case you'd think the list up there is too small o_O):


Seasons, november 13th in US, 15th in Sweden
Ltd ed => ice lounge lot with 12 icy items

Random general seasonal stuff:
-Days longer in summer, shorter in winter
-Bigger chances of thunderstorms during spring, certainly when raining
-Festivals come a little into the season and then they stay until the season ends, and towards the end there’s a holiday for each season, last day of the season is that special day, according to King Choi.
- 3-28 days duration for a season in settings

WEATHER:
-Dr F’s Climatron control unit, LTW reward– sunny, snow, rain, fog and possibly hail
-Fading/gradually changing between various weathers
-Rain – light, normal, heavy – no need to water plants and putting out fires, simbots breakdown
-Thunderstorms
-Snow, blizzard, light,
-Wind effects
-hail
-Lightning, can strike sims with umbrellas
-Before storms clouds will gather to darken the world
-“view weather” by windows
-Rain in spring can lead to thunderstorms
-Weather channel – to get weather forecast
-“temperature will control how easily snow will accumulate on the ground or trees, or how quickly things like puddles will evaporate. The trees look pretty cool when they're all blanketed with snow while they still have their leaves”
can be frost on the ground even when spring has begun
-x-ray something to look beneath snow
-it will not rain in or such if the majority of a “roof” is covered. 4x4 room need 8 tiles with floor or roof to not get rain straight in, but if 7 or less it’ll be like “outside”.
- when water freezes over the fish won’t be accessible there and “vanish” until ice breaks

Seasons, and what they bring:

Spring:
-Festival ends with Love Day
-Egg hunt, other children might come, so go early on the morning to the place to find eggs to turn in for festival tickets you can cash in for rewards, or get a surprise from some eggs
-Rainbows
-maypole
-food – grasshopper pie
-wild flowers
-more rain during springs, and drizzle and fog
-hold parties
-send love letters by mail
-find date online
-Roller skating “learn to go backwards, do pirouettes and so on”
-facepainting

Summer:
-Tanning
-Sunburn
-Ways to Cool off - in water sea or pool, wearing swimwear, holding parasol, eating ice cream, being -indoors. Immune to heat LTR! = what it says, no negativity from heat
-Eating contest, pie and hotdog (on Leisure Day) eating contest kids->older can join, as long as there’s a table out, “win a week’s supply of hotdogs”
-Occasional rain
-Heat wave – everything goes “wavy “ from the heat coming up from the ground
-Sweating if long in sun and might even combust
-Facepainting
-soccer
- Leisure Day = No Work Day ? = the holiday day

Fall:
-Trick-or-treat on Spooky Day – mermaid, alien, santa, cowplant, superhero, roman, hotdog, costume sighted
-Pumpkins - grow, carve, use the inside stuff for food etc, smash carved pumpkins
-Kicking leaf piles and jump in them
-Touring haunted house

Winter:
-Snowboard half pipe at winter festivals or in your own yard, snowboarding = skill, artificial snow on it when not winter
-Sims freezing, turning blue, falling over, can get heated by other sims
-Build Igloo
-Sliding around/tripping almost on frozen pond (?)
-Children having snowball fight
-Snowball fight arena
-Snowman
-Icicles around roof edges
-Hot beverages stand
-Polar bear plunge – can swim in ocean, get “polar bear club” moodlet which will be giving them a temporary immunity to the cold
-Snow day, take school off
-Gifting parties on Snow Flake Day
-During winter holiday sims are more friendly
-Not definite answer on when/which bodies of water might freeze over during winter
-No default Santa arriving, but you can pretend and stage/fix up your own
-Disabling snow during winter will not affect the temperature, it seems like Mike was saying.

Swimming:
- in all water outside of lots, pool lounger, all year round, at this time dogs can’t though As long as the ocean, river or lake is not on a residential or community lot, has a gradual slope into the water, and your Sims can walk to the coast, then they can dive right in!
- Diving board, cannonball or swan dive, kids can use it, and you unlock “better jumps” by jumping more, and size matters when splashing outside of the pool
- Paddling (on the pool lounger it seems) and can read while on pool lounger
- With the patch coming along with Seasons sims can swim NO MATTER if you have Seasons installed or not…
- You can’t access the lighthouse island in Sunset Valley
- Ocean, click it and “swim, fish, skip stone and lounge here”
- athletic skill and energy decides how far they can swim
- can’t drown in the new swimmable places, and no getting eaten by sharks

Sickness:
-only one type of sickness
-Blowing their nose
-Allergies – can get allergic reactions from flowers
-Go to hospital and get allergy shot to get rid of symptoms
-Hay fever = sneezing and grumpy mood

Aliens:
-Abduction
-New part-time job that only Aliens can get by becoming a "Test Subject" at the Science Facility.

Tanning:
“The type of clothes you are wearing does not affect the suntan pattern”
“Your Sims skin will get slightly darker when they get a suntan. After it wears out their skin color turns back to the original color”
Tanning booth Results will vary from the successful to the downright hilarious, depending on whether malfunctions or pranking kids are involved, looks like 90§ to “get spray tan” and can have favorite patterns from the tanning booth? What?
Sunscreen will be available Mike Zamora on twitter->no sunscreen, but coating from spray tanning will protect from sunburn

Food:
Hot dog stand
Ice cream stand
Ice cone cart
Soda stand
French fries
Grasshopper pie
Pumpkin pie –can cook at home
Cinnamon donuts
Pulled pork
Egg nog
Fruit punch
Freezer bunny pops
Snow cone stand
Snow cone machine at home, fitting on counters

Plants:
Watered by rain
With cold can go into hibernation – then immune to dying, frosted over
Wildflowers
at least 5

Wildflowers use existing world spawners like rock/gem but also have their own unique one that will be used primarily in the festival grounds. They can also spawn outside of spawners in the spring.

Items and stuff to do:
-Kissing booth, where you can jump in to “moonlight” or just grab a kiss from the default sim there it will not count as a first kiss
-Get faces painted in face painting booth on festival – shapes of hearts, bunnies
-Umbrellas, upgradeable to glow and customizable, can’t hold toddlers and umbrellas at the same time = same hand they’re using. Children can use umbrellas
-Parasols
-Photo tent?
-Soccer goal, soccer = skill, tournament or shooting towards goal looks like athletic skill when in the livechat
-Horse shoe throwing
-Apple bobbing
-Puddles – jump in
-Love tester machine = “Love compatibility booth“, if doing well increases romantic abilities, moodlets – burning loins
-Playground equipment, bees on feather rides
-Ice skating
-Mistletoe –ask for kiss below
-Water balloon fight replaces snowball fight if warm = click on ground, at least on lots, and choose “have water balloon fight”
-Firing up some… fireworks? Both fireworks and firecrackers, spinners, rockets, smoke bombs and more, all year round, sale in grocery store during summer though. Too dangerous for kids. All ages can use “sparklers” coming in white and rainbow
Dance floor – slow dancing (teen-elder) and dancing contests to become dancing queen/king
-festival objects/booths can be used on any lot

Deaths
-“there is at least one new death”
-Freeze to death
-Probably another by sims combustioning from overheating, if death by fire or a new death will follow is not confirmed

Gnomes:
total of 5 included
-Bunny gnome? Yep! Spring Gnome – Bucktooth Butternut
-Summer gnome

CAS:
Traits:
-Loves the cold
-Loves the heat

Outerwear – for all ages, swimwear, snow gear, raincoats etc, Halloween costumes for all ages
- outerwear is only important during fall and winter
No scarf accessories

“fuzzing around/settings stuff”:

Control system:
-Seasons default = 1 week, can be shorter or longer, up to around a “month”. Different seasons can -be turned off separately. - 3-28 days duration for a season in settings
-Settings are per save file
-Can see temperature ingame in C or F and choose in options if you want to see C or F
-Fully disable auto memories!
-Weather is fully disabled when in buy/build/edit town
-Blueprint mode – enter build/buy – place down fully furnished rooms, with everything done in one click.
-Seasonal lot marker in buydebug, unique name/type every season, you’ll have to have the same build mode construction stuff all seasons. Can be used on both residential and community lots.
- can disable individual weathers such as hail, fog, snow and rain

Stuff not coming:
No new careers, however, are scheduled to be added.
No new toddler interactions

Compatibility:
-pets will make trails/huffpuff it in snow as they try to get through the show
-WA worlds have no seasonal festivals, nor weather effects, but sims can swim abroad
-Trees from Appaloosa Plains will keep their colorful appearance in summer etc

Sources
http://www.origin.com/the-sims-3-supernatural-live-broadcast-2
official trailer http://www.youtube.com/watch?v=yB5nTGm0j3Q
The Sims 3 + The Sims 3 Seasons on facebook
http://www.thesims3.com/community/blog.html?blogid=445011
http://www.thesims3.com/community/blog.html?blogid=444725
announcement http://simsvip.com/?p=13753
http://www.ign.com/articles/2012/08/02/the-sims-3-seasons-first
-details-and-announcement

fact sheet+officialscreens http://simsvip.com/?p=13821
http://www.pcmag.com/article2/0,2817,2408023,00.asp
http://www.gamerevolution.com/preview/the-sims-3-seasons
http://twitter.com/simgurugraham
http://twitter.com/SimGuruMike
http://www.origin.com/gamescom/the-sims-3-supernatural-and-seas
ons

http://www.thesims3.com/community/blog.html?month=08&year=2012
http://www.gamesradar.com/sims-3-seasons-interview-and-exclusiv
e-screens/

http://sims3.crinrict.com/en/2012/08/a-diving-board-for-crinric
t.html

http://www.sims3forum.de/die-sims-3-news/19016-gamescom-2012-su
pernatural-jahreszeiten.html

http://www.thesims3.com/community/blog.html?blogid=450324

This message was edited 4 times. Last update was at 09/19/12 07:17 PM

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GabbyGirlJ


Joined: 10/23/10 06:56 AM
Messages: 2286
Location:Solitude

Thank you so much for posting this for us!

One quick question, you said there is no sunscreen, but could you tell (or can you share), if sims tan no matter what when they are outdoors during summer? Like if they just spend time outside, will they always get darker over time?

This message was edited 1 time. Last update was at 09/19/12 07:21 AM


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Pulversoppa


Joined: 05/30/09 02:31 PM
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My pleasure... Or something.. I think it's not more than fair to share. ^^

They'll tan no matter what if being outside then, unless they carry a parasol or already have a tan from the tanning booth =) Even vampires will tan if they expose themselves to sunlight... o_o But the parasols block out the sun completely for them so that's neat
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GabbyGirlJ


Joined: 10/23/10 06:56 AM
Messages: 2286
Location:Solitude

Pulversoppa wrote:My pleasure... Or something.. I think it's not more than fair to share. ^^

They'll tan no matter what if being outside then, unless they carry a parasol or already have a tan from the tanning booth =) Even vampires will tan if they expose themselves to sunlight... o_o But the parasols block out the sun completely for them so that's neat


Ok, thank you. I'm glad that they added another way for vampires to protect themselves from the sun.

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Pulversoppa


Joined: 05/30/09 02:31 PM
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Yeah me too! But mostly just loving the signs that they really try (now) to do stuff over ep borders...
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Chimp2678


Joined: 05/29/09 10:51 AM
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Thanks for the new information Glad you and others enjoyed the event About the photo booth/tent, did you see or try that yet? You mentioned about Sims having their pictures taken and use them for greeting cards from that tent? Is it similar to Showtime photo booth or different? Thanks.
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Pulversoppa


Joined: 05/30/09 02:31 PM
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Yup, I tried it during a certain secretive season and the sim (only one) went into the tent and the pic was taken and "he" came out and a photo was in his inventory, so I jumped back up to the Goth's ("where I was staying") and dragged it out to a wall where it plopped up and it was really cute with the sim "standing" and a nice season affected background... But how the background looked might be embargoed, not completely sure...

So that was sort of how it was. I interpreted it like it's a "photo booth from Showtime but with another outcome" but just slightly different. The congratulation in the "congratulation card" might be to like pat oneself on the back for having enjoyed the season? Or something... That was how I felt when trying at least...


....and now I'll go sleep, so can't answer something until I wake up (no kidding xD).

This message was edited 1 time. Last update was at 09/19/12 08:07 AM

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catloverplayer


Joined: 12/10/09 09:30 PM
Messages: 39258
Location:USA
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Did you see any new kisses? In the trailer the tender kiss is shown.

Let there be mermaids
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catloverplayer


Joined: 12/10/09 09:30 PM
Messages: 39258
Location:USA
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Was the hottub heart shaped?

Let there be mermaids
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lolzbr


Joined: 10/01/11 06:48 PM
Messages: 935
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Woah. Thanks for posting XD cantttt wait!!!
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kdluvshersims


Joined: 09/20/09 11:59 AM
Messages: 214
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Pulversoppa,

Thank you ssoooo much for taking the time to type ALL of this out. Honestly I haven't been this excited for an expansion in a long time. It's enthusiasm like yours that helps to create anticipation.

Can't wait to see what else you reveal!

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catloverplayer


Joined: 12/10/09 09:30 PM
Messages: 39258
Location:USA
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Did you tell them about the bug with the love letters?

In a previous report they asked Graham if there were beach towels and he said yes.

Let there be mermaids
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AdiCohen


Joined: 03/10/10 03:30 PM
Messages: 1352
Location:Ramat Gan, IL
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Great preview! thanks so much for posting!
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jeLlyBeAn1573


Joined: 05/31/09 06:14 PM
Messages: 410
Location:Wherever life's journey takes me :)
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Thanks for sharing! So excited for this expansion!!

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